AI Insights · Timothy · April 2025
Top 5 io Games in Sweden: Q1 2025 Performance Review
Explore the performance of the top 5 io games in Sweden for Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top io games in Sweden displayed varied performance trends on a unified platform. This analysis, based on data from Sensor Tower, highlights the key metrics for each game.
Snake Clash! from Supercent, Inc. saw its weekly revenue fluctuate, peaking at around $423 in early January before settling to $271 by the end of March. Downloads initially dipped but recovered mid-quarter, averaging around 4.5K weekly. Active users remained relatively stable, hovering between 30K and 35K.
Paper.io 2 by Voodoo experienced a decline in weekly downloads from 5.6K to 2.4K over the quarter. Revenue showed slight volatility, with a high of $237 in February and a low of $85 in January. Active users ranged from 24K to 34K, indicating a consistent user base.
Snake.io - Fun Online Snake from Kooapps had a steady decline in downloads, ending the quarter at about 1.8K. Revenue remained modest, peaking at $119 in February. Active users decreased from 15K to under 10K by March.
Mosquito io also by Supercent, Inc., maintained a low download rate, starting at 1.3K and dropping to 393. Revenue was negligible, with a brief increase to $10 in March. Active users remained stable around 9K.
State.io - Conquer the World from AI Games FZ saw its revenue rise in late February to $126, though downloads were modest, peaking at 877. Active users fluctuated, reaching a high of 3.7K in early March.
These trends reflect the dynamic nature of the gaming market. For more detailed insights, visit Sensor Tower.